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Mobile App Icon Art Workshop | Middle & High School | UI Design

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Grade Level:
Grades 6-12 (ages 12-18)
File Type:
PDF
Number of Pages:
33
Seller:
Learn Art Today
  • Mobile App Icon Art Workshop | Middle & High School | UI Design
  • Mobile App Icon Art Workshop | Middle & High School | UI Design
  • Mobile App Icon Art Workshop | Middle & High School | UI Design
  • Mobile App Icon Art Workshop | Middle & High School | UI Design
  • Mobile App Icon Art Workshop | Middle & High School | UI Design
$6.95

Description

Design for screens. Teach scalable iconography and app branding through grid-based icon creation.

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⚡ FAST

Mobile App Icon — Visual Art Workshop (Ages 12–18+)

Master icon design and mobile UI fundamentals. Create recognizable, scalable app icons that work at any size—from tiny phone screens to billboard displays.

Students explore shape simplification, color communication, symbolic language, grid systems, scalability, and visual clarity through app icon and UI design.

  • Master icon simplicity, grid-based design, and scalable typography
  • Analyze app icon design principles (Angry Birds, Candy Crush, Clash of Clans)
  • Create original fictional app icons across multiple genres (action, puzzle, adventure, fantasy, sports)
  • Bridge graphic design fundamentals with UX/UI design thinking

33 pages • printable or digital • zero prep


✦ DEEP

Workshop Structure

This 33-page visual workshop teaches icon design, scalability, and grid-based thinking.

Students learn 5-step process: genre selection (action, puzzle, adventure, fantasy, sports), research analysis (popular app logos, shape language, color psychology), minimalist design strategy (bold shapes, limited colors, high contrast for small screens), digital tool exploration (Canva, Illustrator, Photoshop), and scalability testing.

Workshop emphasizes clarity at small sizes, memorability, distinctiveness, and visual appeal while maintaining simplicity.

What's Included

  • 15 pages — core visual workshop with icon design history, scalability principles, shape language, color psychology, grid systems, and app logo case studies
  • 11 pages — focused practice sheets across 5 mini-exercises (app icon shape exploration, symbol app concept variations, color variation study by mood/genre, isometric perspective grid positioning, three-point perspective icon placement)
  • 7 pages — presentation, transitions, and usage notes
  • Inspired by contemporary app design (Angry Birds, Candy Crush, Clash of Clans) and UX/UI standards
  • Real-world applications: app design, icon design, branding, UX/UI design, digital design, portfolio projects
  • Zero-prep, printable or digital (A4 landscape)

Why This Works

This workshop teaches design thinking with immediate industry relevance. Icon design combines creative expression with functional problem-solving. Perfect for graphic design units, UI/UX introduction, digital design, branding projects, or portfolio-building in busy art rooms.

Invest in a resource that evolves with you! Purchasers of this Workshop will receive free, ongoing upgrades based on community feedback and demand. These may include new visuals, mini practice sheets, and additional content.

Designed For

Middle & High School (ages 12–18+)

Compatible with AP Art & Design, IB Visual Arts, IGCSE Art & Design, GCSE Art, A-Level Fine Art, and international art programs

Works as standalone workshop or program companion

Pages: 33 (15 core + 11 practice + 7 presentation)


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LICENSING

For educational or personal use only. Non-transferable. Redistribution prohibited.

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