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Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops

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Grade Level:
Grades 6-12 (ages 12-18)
File Type:
ZIP (PDF files)
Number of Pages:
182
Seller:
Learn Art Today
  • Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops
  • Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops
  • Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops
  • Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops
  • Video Games & Tech Art Mega Collection | Middle & High School | 5 Art Workshops
$24.33

Description

A complete spatial and digital design curriculum bundle from the LearnArt.Today collection designed for middle and high school visual arts classrooms.

More from Learn Art Today: discover all our tasks, workshops, skill boosters and bundles on the Learn Art Today store page

Students master classical perspective, pixel art, 3D sculpting, app icon scalability, and interface composition through structured contemporary workshops.

This mega collection combines five game-inspired and tech-focused workshops into a comprehensive semester-long design learning experience.

182 pages

INCLUDED WORKSHOPS (5 WORKSHOPS)

✓ Perspective with Video Games Workshop — Explore one-point, two-point, isometric, and atmospheric perspective through game-inspired environments. (40 pages)

✓ Digital Art with Video Games Workshop — Create pixel-inspired digital compositions and experimental game-related artworks. (42 pages)

✓ 3D Digital Sculpting Workshop — Explore digital sculptural forms, volume, and contemporary 3D design concepts using free professional tools. (30 pages)

✓ Mobile App Icon Design Workshop — Design contemporary app icons inspired by gaming, branding, and digital interfaces. (33 pages)

✓ Web Design Composition Workshop — Master grid systems, visual hierarchy, and responsive layout through contemporary interface design. (37 pages)

BUNDLE CONTENT TOTAL

182 pages | 75 core visual pages of 5 main exercises + 71 practice grids + 36 presentation/teacher pages

STUDENTS WILL EXPLORE

✓ Classical perspective systems and spatial composition

✓ Pixel art fundamentals and sprite animation basics

✓ 3D form, volume, and digital sculpting workflows

✓ App icon design principles and scalable symbolism

✓ Interface layout, visual hierarchy, and UX thinking

✓ Grid-based composition and responsive design adaptation

SKILLS & CONCEPTS

Students investigate classical perspective, pixel aesthetics, digital sculpting, app icon design, and interface composition through contemporary game-inspired and tech-focused activities. Projects encourage exploration of spatial composition, digital environments, and UI/UX thinking while connecting traditional drawing foundations with modern digital product design.

RESOURCE FEATURES

✓ Zero-prep

✓ Printable + digital compatible

✓ A4 landscape layouts

✓ Ideal for independent work, enrichment, or full classroom lessons

PERFECT FOR

✓ Middle school art

✓ High school art

✓ IB Visual Arts (or equivalent)

✓ GCSE / A-Level Art & Design (or equivalent)

✓ AP Art & Design

✓ Game Design Curriculum

✓ Digital Art Units

✓ UI/UX Introduction Programs

✓ Contemporary visual arts programs


REVIEWS & SUPPORT

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LICENSING

For educational or personal use only. Non-transferable. Redistribution prohibited.

© 2025 LearnArt.Today

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