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Alien Eco Invasion - Escape Room (Science and Math)

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Contributor:
INSPIReducation
Grade Level:
3, 4, 5, 6
Product Type:
Escape Room, Science Activities, Problem Solving, Research, Team Work
File Type:
ZIP, DOC, PDF
Pages:
31
Answer Key:
Yes
  • Alien Eco Invasion - Escape Room (Science and Math)
  • Alien Eco Invasion - Escape Room (Science and Math)
  • Alien Eco Invasion - Escape Room (Science and Math)
  • Alien Eco Invasion - Escape Room (Science and Math)
  • Alien Eco Invasion - Escape Room (Science and Math)
  • Alien Eco Invasion - Escape Room (Science and Math)
$5.00

Description

Welcome to Alien Eco Invasion - Escape Room!

Using an Escape Room to develop curriculum knowledge is an exciting activity that will inspire learners from 3rd Grade to 6th Grade.

The curriculum content of this Escape Room is linked to:

· Green Plants and Living Things (Insects)

· Ecology

· Environmental Issues

· Space and Planets

The aim of the Escape Room is to provide jeopardy for the children to work under pressure to solve 9 clues to save the Earth from an impending alien attack.

Children do not need prior knowledge of the topics above to complete this Escape Room, as the research to solve each Code Key will support the answers and each Code Key is supported with several clues.

This Escape Room is ideal as a review of learning within the planets, green plants and insects.

The activity begins by the teacher reading the Alien Communication that has been received. It clearly tells the children that the Aliens are going to invade the Earth and steal our most valuable resource, if we disagree they will destroy the Earth.

What follows are 9 activities which the children must solve to discover the code key to move onto the next activity.

Each activity focuses and builds the children’s knowledge toward a final goal. Initially, they will not know where each activity is heading - however, as each puzzle is solved, it becomes clear what the aliens want and how we need to change the way we live in order to support our own environment.

The 9 activities are based on the following outcomes:

  • The order of the planets in the solar system which the aliens will pass on their way to Earth.
  • Distances travelled in space from planet to planet as the aliens travel to Earth.
  • Fuel requirements of the aliens – maths link.
  • Physical features of Insects
  • Parts of an Insects Body
  • Parts of a Plant
  • Life Cycle of a Plant
  • Requirements of a plant to grow healthily and reproduce
  • An awareness of what the aliens want to take from Earth using their knowledge from the previous 8 Code Key activities

When all 9 activities are completed, and the children have gained the correct Code Keys from each activity, the teacher can read the final communication detailing how the children have stopped the alien attack.

Setting up the Escape Room

  1. Children should be split into groups of no more than four and be placed in their own work space.
  2. Access to IT and research materials should be provided to allow children to research answers to questions and review their own knowledge, as well as checking answers.
  3. Each group should have a Code Key Booklet and decide on a team name
  4. Read the Initial Alien Message to the children. Discuss what this means, and what the activity entails.
  5. Hand each group a copy of Code Key 1. Agree with the children a set time to complete the problem in – this ensures that the children stay on task and maintains the Escape Room element of working under pressure.
  6. At the end of the time, children should have filled in the Code Key in their booklet. The teacher can then check the accuracy of all the groups and talk through the responses the children should have.
  7. Move on through the remaining challenges until all 9 have been completed.
  8. For those groups who have been successful, they are then able to read the completed statement where they find out that they have saved the Planet from destruction and helped the alien race too!

There are other ways of running Escape Room activities, but this story line is linear and requires the children to move sequentially through each of the challenges to slowly reveal what the aliens intend to take.

The Escape Room should last for 2 hours.

We hope that your children enjoy this Escape Room.

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