INSPIReducation
"I develop and use resources to excite learners who might have otherwise removed themselves from learning. They are proven to be enjoyable, make learning fun and raise attainment through fast paced progress (research undertaken by myself in a number of research projects) . I aim to ensure that I always provide the best experiences for the children in my care.
In my teaching and through the resource development, I aim to raise self esteem, confidence and pride in my learners - whilst at the same time showing them that anything is possible. I always try to instil a sense of fun and creativity in my activities whilst making links with other subject areas.
My resources have been tried, tested and improved within the classroom or the whole school over my 24 years experience in the classroom. Whether it is a whole school approach to the teaching of Art and Design, provision of a rapid method of progress in maths through my Maths Builder program, games devised to make Grammar fun, original play scripts for class, year group or whole school end of year celebrations, or simple skill and drill activities to bridge gaps in knowledge quickly and effectively - I try to ensure that the pupils see the value in what they are doing, and that learning should always be fun, purposeful and with explicit outcomes.
Humour, visuals and actions are the best and most effective learning aid. I use this in all of my sessions to bring learning to life"
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Place Value - PowerPoint - Multiplying and dividing digits by 10, 100 and 1000 (including decimals)
$3.00This product has been designed to develop the children's knowledge of place value when multiplying and dividing whole numbers and decimal numbers by 10, 100 and 1000. Over the course of the three sections and 90 slides which are included, the children...$3.00 -
SCIENCE ESCAPE ROOM: Classification of Animals - 10 Challenges to solve
$5.00Using an Escape Room to develop curriculum knowledge is an exciting activity that will inspire learners from 2nd Grade to 5th Grade. The curriculum content of this Escape Room is linked to: Characteristics of Living Things (Animals) The aim of the...$5.00 -
Classification of Animals - Science Taxonomic Groups: Tree Diagrams (Yes/No Branch Diagrams)
$4.00We have developed this resource over the past few years to support children in their knowledge of animal classification (both taxonomic groupings and animals within those groups) and their skills in developing yes/no questions to build a tree diagram...$4.00 -
SCIENCE ESCAPE ROOM: Fossils, Mary Anning
$5.00Using an Escape Room to develop curriculum knowledge is an exciting activity that will inspire learners from 2nd Grade to 5th Grade. The curriculum content of this Escape Room is linked to: Fossils Reptiles Mary Anning (Fossil Hunter) The aim of...$5.00 -
Number - Greater than, Smaller than, Equal to: PowerPoint teaching activity, posters and bookmarks
$3.50This product has been designed to support teachers in teaching the language of number comparison: Greater than Smaller than Equal to Not equal to Smaller than or equal to Greater than or equal to Included in this resource are the following...$3.50 -
2D and 3D Shape Classification - Yes/No Card Game
$4.00We devised this game to support our children's questioning skills, deduction skills and 2D/3D shape knowledge with key features and names of each. We have taken the existing version of the well known party game and updated it for the classroom/learning...$4.00 -
Classification of Animals - Taxonomy - What am I? Yes/No Card Game
$4.00We devised this game to support our children's questioning skills, deduction skills and characteristics of animal knowledge with key features and names of each major group. We have taken the existing version of the well known party game and updated it...$4.00 -
Classification of 2D and 3D shapes - Tree Diagrams (Yes/No Branch diagrams)
$4.00We have developed this resource over the past few years to support children in their knowledge of 2D and 3D shape classification and their skills in developing yes/no questions to build a tree diagram. Once purchased and downloaded, open the ZIP and...$4.00 -
ESCAPE ROOM: Science - Classification of Green Plants
$5.00Using an Escape Room to develop curriculum knowledge is an exciting activity that will inspire learners from 2nd Grade to 5th Grade. The curriculum content of this Escape Room is linked to: Characteristics of Living Things (Green Plants) The aim...$5.00 -
Classification of Green Plants - Decision Trees (Yes/No) Questions - Branch diagrams
$3.50We have developed this resource over the past few years to support children in their knowledge of Green Plant classification (both taxonomic groupings and plants within those groups) and their skills in developing yes/no questions to build a tree diagram...$3.50 -
Number Classification and Vocabulary - Yes/No Card Game 1 - 1000000
$3.00We devised this game to support our children's questioning skills, deduction skills and number knowledge. We have taken the existing version of the well known party game and updated it for the classroom/learning environment. We have provided number...$3.00 -
Classification of Green Plants: Taxonomy - What am I? Card Game (Yes/No)
$3.00We devised this game to support our children's questioning skills, deduction skills and characteristics of animal knowledge with key features and names of each major group. We have taken the existing version of the well known party game and updated it...$3.00