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Escape from the Mall Valentine's Day Digital Escape Room

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Contributor:
Curley Girl
Grade Level:
4-6
Product Type:
Escape Room
File Type:
PDF
Pages:
8
Answer Key:
Yes
  • Escape from the Mall Valentine's Day Digital Escape Room
  • Escape from the Mall Valentine's Day Digital Escape Room
  • Escape from the Mall Valentine's Day Digital Escape Room
  • Escape from the Mall Valentine's Day Digital Escape Room
  • Escape from the Mall Valentine's Day Digital Escape Room
$4.00

Description

This Valentines Day digital escape room presents students with 5 reading and math challenges that include word puzzles, math brain teasers, a quick Google search, and some fun limericks. Escape rooms allow for learning at its best; the engagement and excitement of solving problems while trying to beat the clock make learning an adventure. Digital escape rooms do NOT need any of the set up or materials but are just as much fun. There is no real preparation on the teacher's part and no papers to run off. They present students with a fun, authentic reason to do close reading, since clues often need to be read multiple times to be successful.

After arriving at the mall late on Valentines Day, the students’ mission is to open 5 locks at 5 different stores at the mall to pick up the gifts they ordered and get them to their valentine. As the timer counts down (suggested time is 45 minutes), participants in this Valentines Day Escape Room will encounter five challenges where they will figure out a poetry puzzle, apply addition to a gift receipt, use multiplication after reading some classic limericks, listen to an old-time Cupid song, and identify a flower by its description and label. Links to these resources are hidden in pictures for students to discover. Each clue is written in rhyme to add to the enjoyment and to give the sense of a true treasure hunt.

This escape room was created in Google Sites. Students can work in pairs or small groups to solve the puzzles. (Note: Each group will need a desktop computer, Chromebook, ipad, or other device that can access the Internet.) The link to the escape room site can be assigned in Google Classroom, emailed, copied and pasted, or typed in. A QR code is also included for easy scanning. Answers to each “lock” are typed into a Google Form, which tells them immediately if their answer is correct so they can move on to the next challenge.

This PDF includes:

· the link and a QR code for the Escape Room

· instructions/suggestions for use

· solutions for the challenges, including location of the hidden links in each photo

· 4 congratulatory signs that can be printed if you want students who successfully escape to hold them and pose for “victory photos.”

Check out my Amped Up Learning Store for more escape rooms and other resources:

Curley Girl    https://ampeduplearning.com/teacher-contributor-stores/all-content-teachers/curley-girl/

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1 Review

  • 5

    Escape from Mall

    Posted by Johnathan Wilmer on Jan 24th 2020

    Love this game, my kids are going to enjoy it.

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