Revealing Evidence is a classroom game that incorporates critical thinking and riddle-type clues into a fun and highly motivational setting. Students are given seven clues about a mystery person, place, or thing. The clues, which appear automatically on a PowerPoint screen, get progressively easier. By the end, most of the students will experience the success of getting the correct answer, but the challenge will be to see who can link the clues together the fastest as they are revealed.
You will probably know most of the answers, but how quickly will you know that you know? It’s not always the smartest player who wins, but the one who connects the clues the fastest. Answers are pleasingly general and not frustratingly obscure as they are in many games. There are many light bulb moments in this game.
This product includes:
· a PowerPoint presentation with 20 rounds of play
· implementation notes
· game variations
· a Revealing Evidence writing activity
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