# Decimal Game - Place Value, Round, Compare - Add, Subtract, Multiply, and Divide - QR Codes

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Contributor:
MathCritters
5th, 6th
Product Type:
Math game, Task Cards, QR codes
File Type:
PDF
Pages:
104
Yes
\$4.00

## Description

The Round Royal Kingdom Game

Students will have a great time trading cards and scanning QR codes while solving problems with decimals.

NOTE: The Round Royal Kingdom Game should be played as a team game before students play on their own in a small group. This will allow you to model the set-up of the game, how to scan the QR codes, etc. It may take more than one class period to finish the game. A scorecard is included for players/teams to record their results so they can resume play at another time.

All problems align with the 5th grade math Common Core State Standards. QR codes are included on 48 task cards to add more excitement to the game.

Your students may play this game with or without using the QR codes. In case your students do not have access to an electronic device with a QR code reader, I have included an answer key/instruction sheet to play the game. To use the QR codes, you will need to download a QR code reader app to your students’ electronic devices. The device must also have a camera.

If you wish for your students not to play the game, they can solve the decimal problems on the task cards and check their answers using the QR codes or answer key. The students would ignore the instructions for the game.

Set 1 (24 task cards) skills include: 6 different card designs

• Read and write decimals to thousandths in standard form, word form, and expanded form
• Round decimal
• Order decimals
• Identify place value

Set 2 (24 task cards) skills include: 6 different card designs (same as set 1)

• Multiply and divide decimals by powers of 10
• Add, subtract, multiply, and divide decimals

The game can be played with both sets of task cards but DO NOT mix the 2 sets of task cards. Students either play with the first set or the second set.

Game summary:

• Players collect and trade cards throughout the game.
• The first player to become king or queen of The Round Royal Kingdom wins the game.
• Each player picks a task card and solves the math problem on their paper. The math problems are simple problems to reinforce decimal skills. Players scan the QR code (or check answer key) to check their answer and to see instructions for their turn.

The instructions on the QR codes/instruction sheet will tell a player to:

• Pick staff member cards from the Kingdom or pick a wizard card from the Kingdom.

- There are good and bad wizard cards that will make players trade cards, take cards, etc.

- Staff member cards have point values of 50 points, 100 points, 150 points, 200 points, and 250 points.

- Staff members are traded for princes and princesses and then traded for a king or a queen.

Included in this product: All task cards and game materials come in color and black and white.

• 6 cards of each of the 6 Round Royal staff members: (Animal Trainer, Groundskeeper, Housekeeper, Kitchen Helpers, Party Planner, Security)
• 9 wizard cards (good and bad wizards)
• 1 prince and 1 princess card
• 1 king and 1 queen
• 24 task cards (set 1) containing the QR codes and 24 numbered task cards without the OR codes
• 24 task cards (set 2) containing the QR codes and 24 numbered task cards without the OR codes
• A detailed example of the game
• A fictional story about the Round Royal Family - optional
• Scorecard - optional

Total cards needed for a group of 2 to 5 players OR if the entire class is playing on teams:

• 53 trading cards (11 total pages) - cards are easy to cut out
• 24 task cards (6 pages) of either set 1 or set 2 - cards are easy to cut out

TERMS OF USE: By purchasing this product, you have permission to copy for single classroom use only. You may copy this resource for your classroom and your students, but you MAY NOT copy and distribute it to others.

Visit my store, MathCritters, for more great math games, activities, and worksheets.

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