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Folkways, Mores, Laws, and Taboos: A Game of Cultures and Customs

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Contributor:
Shawneen Morrison
Grade Level:
High School
Product Type:
Game
File Type:
Doc
Pages:
17
Answer Key:
Yes
  • Folkways, Mores, Laws, and Taboos:  A Game of Cultures and Customs
  • Folkways, Mores, Laws, and Taboos:  A Game of Cultures and Customs
  • Folkways, Mores, Laws, and Taboos:  A Game of Cultures and Customs
  • Folkways, Mores, Laws, and Taboos:  A Game of Cultures and Customs
$8.00

Description

One of the most important goals of 21st Century social science instruction is to promote cultural tolerance and comfort with diversity in an increasingly globalized world. This game, designed by Shawneen Morrison, is designed to facilitate intercultural understanding by presenting students with dissonant cultural practices or views and then challenging them to explain the dissonance in cultural context. The game is fast-paced and students often generate hysterical examples as they compete to illustrate the foundational terms of cultural norms. Students leave the experience with a markedly improved ability to recognize ethnocentric reasoning in themselves and others.

INCLUDED IN THIS LESSON:

➢ Complete Lesson Instructions

➢ Instructor Discussion Guide with Examples Illustrating the Game’s Concepts of Cultural Terminology

➢ Student Definition Guided Notes

➢ Student Collaborative Brainstorming Worksheet

➢ Student Game Instructions, Game Boards, Game Cards

➢ Common Core Alignment

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