5th - 8th Grade Content
We feel your pain.
We know it's difficult sometimes on our schedules to come up with new engaging lessons.
Use Code THANKS10 to take 10% off your purchase.
We at Amped Up Learning want to remain authentic by offering products designed, written and used by real teachers. We're teaming up with excellent teachers around the country to offer awesome downloadable products in the new Lesson Marketplace of Amped Up. Easy-to-use, effective activities that are standards-aligned, engaging, cooperative, challenging and involve critical thinking. And best of all, you don't have to do anything (except make some copies!).
Yes we take Purchase Orders in our lesson marketplace. Send us the PO and we will send you the lessons.
More and more products are being added daily, so check back often.
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Motor Mouth-Early U.S. History Bundle (1607-1877)
MSRP: $14.75$10.00Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...MSRP: $14.75$10.00 -
Motor Mouth-American Revolution
$2.50Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.50 -
Motor Mouth-13 Colonies/Colonization
$2.25Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.25 -
Motor Mouth-Constitution
$2.50Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.50 -
Motor Mouth-New Republic
$2.50Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.50 -
Motor Mouth-Industrial Revolution and Age of Jackson
$2.50Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.50 -
Motor Mouth-Reform and Westward Expansion
$0.00Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$0.00 -
Motor Mouth-Civil War and Reconstruction
$2.50Motor Mouth is a game that allows students to quiz each other about the historical knowledge presented within the classroom by using student-friendly language and clues based on what they have learned. While similar to Taboo, it does not include a list...$2.50 -
Escape Room: Out of this World - SCIENCE - Space, Earth, Planets and Beyond
$5.00Using an Escape Room to develop curriculum knowledge is an exciting activity that will inspire learners from 3rd Grade to 6th Grade. The curriculum content of this Escape Room is linked to: Space – Earth and Beyond The aim of the Escape Room is...$5.00 -
Fractions - Four Operations (add, subtract, multiply and divide) A graduated approach
$3.00This PowerPoint, devised by INSPIReducation has been devised, developed and refined in the classroom to support accelerated progress in the mathematical area of FRACTIONS. Accompanied by the MATHS BUILDER from INSPIReducation, these short, focused...$3.00 -
Fractions, Decimals and Percentage Equivalency - Loop Game ("I have... Who has..?)
$2.00Loop Games by INSPIReducation This game puts all the equivalency facts children need into a "fast and furious" loop game. Every child is engaged throughout the whole game and with 36 cards, every child should be involved - with some children having two...$2.00 -
Behaviour Passport - Engaging Pupils to develop good behaviour for learning
$1.00The Behaviour Passport has developed over the past ten years of supporting pupils with daily behaviour issues. We have found in our classrooms that regular, small review periods can support children in seeing the day as small chunks - and therefore each...$1.00